The strange thing is that I'm no RTS dummy. I'm not a competitive player, but I've worked on several RTS games and can usually hold my own against an average player -- or a default AI setting.
Spore suffers from enough usability issues to make this whole process annoying and frustrating instead of challenging and fun.
- Even though I'm obviously having difficulty, there seems to be no dynamic difficulty adjustment. I get crushed the same way every time: Trying to defend one group, attack another, and be diplomatic with a third. I feel like there is some hidden "correct" way to do things that I'm not able to discover.
- As an RTS, this game has all sorts of problems that most 2d and 3d RTS games have solved like: Unit identification (I can't tell the difference between various unit types; it's also hard to tell friend from foe some times); unit selection (there is so much popup text and the camera is allowed to zoom/pan to really into unusable positions); camera controls in a 3d world (why do I need to do so much of it?)... and the list goes on.
I really want to see the rest of the content so I guess I'll try and figure out how to lower the difficulty level (I know there's a setting, I just couldn't adjust it while in game). Failing that I guess I'll have to look on Youtube or GameFAQ for some hints.
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