I just completed The Darkness. It was created by the folks behind Chronicles of Riddick: Escape from Butcher Bay. I quite enjoyed the ride, even if it wasn't as polished an adventure as Uncharted and the combat never lived up to its potential (weapons + demon powers + minions) in terms of challenge or tactical/strategic feel.
What did I like most? I really liked the way I got to get to know my character better through his dreams and visions. These played at various plot points of the game -- and key ones repeated during reloads. Not only did this make load times much more interesting, but it really captured the feel of the moody/tormented main character.
The game was definitely adult themed and quite graphic and gory at times -- much like a good action/thriller movie. The sequence involving the death of my girlfriend was one of the more powerful sequences in a game. They captured the frustration, helplessness, and anger that I was supposed to feel just right.
As far as God of War 2 goes, I'm playing it more for research purposes right now. I've got a couple of games that I'm working on that are going for action combat. While I really enjoy the combination of action combat and quick time events, I think that it's a little unforgiving on default difficulty. I wonder if I would have been able to complete the first hour of game play without having played a bunch of the first version. That said, the first hour was a wild and fun ride. I look forward to playing more.
Wednesday, May 14, 2008
Finished The Darkness (and played some God of War 2)
Posted by Jason Schklar at 12:39 AM
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